05 - Start the seeds logic
Life Wind » Devlog
Now, the seeds are planted where the wind stops. I'm also testing the logic for the limitations of where a seed can be planted. It can't be too close to another seed to prevent model overlap when the plant grows.
Agora as sementes são plantadas onde o vento termina, testando a lógica também das limitações onde a semente pode ser plantada, não pode ser muito perto de outra semente para não acontecer sobreposição dos modelos para quando a planta crescer.
Life Wind
A cozy planting game
Status | In development |
Author | AndreGalrao |
Genre | Simulation |
Tags | 3D, Casual, Cozy, Gardening, nature, Non violent, Relaxing |
More posts
- 07 - Cloud and plants interaction4 days ago
- 06 - Cloud Test11 days ago
- 04 - Wind and seeds25 days ago
- 03 - Refining wind mechanics part 132 days ago
- 02- Starting the wind mechanics39 days ago
- 01 - The beginning, setting up the cameras for the game46 days ago
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